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	<title>Pressing Towards the Goal (Phil 3:14) &#187; web2.0</title>
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		<title>Oh This is Going to be Addictive!!</title>
		<link>http://blog.wonghongting.com/2009/02/02/oh-this-is-going-to-be-addictive/</link>
		<comments>http://blog.wonghongting.com/2009/02/02/oh-this-is-going-to-be-addictive/#comments</comments>
		<pubDate>Sun, 01 Feb 2009 18:15:37 +0000</pubDate>
		<dc:creator>HT</dc:creator>
				<category><![CDATA[Biz Topics]]></category>
		<category><![CDATA[Entrepreneurship]]></category>
		<category><![CDATA[Business Lessons]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[web2.0]]></category>

		<guid isPermaLink="false">http://blog.wonghongting.com/?p=179</guid>
		<description><![CDATA[Stories of how companies are born are without fail, one of the genres of stories that I find most exciting and most appealing to the entrepreneur in me. That&#8217;s a major reason why I attended the Stanford Entrepreneurial Thought Leader Series when I was in SV, still listen to its podcast regularly, and am involved [...]]]></description>
			<content:encoded><![CDATA[<p><!--:en--><img class="alignright" title="Twitter" src="http://assets1.twitter.com/images/twitter_logo_s.png" alt="" width="175" height="41" />Stories of how companies are born are without fail, one of the genres of stories that I find most exciting and most appealing to the entrepreneur in me. That&#8217;s a major reason why I attended the <a href="http://ecorner.stanford.edu" onclick="javascript:pageTracker._trackPageview('/outbound/article/ecorner.stanford.edu');">Stanford Entrepreneurial Thought Leader Series</a> when I was in SV, still listen to its podcast regularly, and am involved in In3, where we try to bring such entrepreneurial leaders to share their stories at NUS to all Singaporeans. I was therefore, very happy when greeted this morning with a tweet from @dom about <a href="http://www.140characters.com/2009/01/30/how-twitter-was-born/" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.140characters.com');">How Twitter was born</a>.</p>
<p>Let&#8217;s do lessons learnt before we go on:<br />
1. <em>When you have an excellent team, try and try until you succeed </em>- Odeo didn&#8217;t, but Twitter sure did<br />
2. <em>For the people</em> &#8211; People didn&#8217;t understand the value of Twitter till much later, given its lack of a special feature. However, what they missed is the only important feature &#8211; People.<br />
3. <em>Keep a record of thoughts</em> &#8211; Tweet #38 said &#8220;Oh this is going to be addictive&#8221; and sure it was. These records make for excellent stories, both in success and in failure.<br />
4. <em>Go for glory</em> &#8211; Being B2C, without the huge events that Twitter supported, it couldn&#8217;t have gotten the network effect that it currently has</p>
<p>More straight-to-the-point than the article itself, though, is the comments that one of the co-founders, TonyStubblebine wrote:<br />
&#8220;<em>&#8230; Odeo was made up of a lot of past and mostly present company founders&#8230; I think we needed that many rockstars to turn the middling opportunity we had in podcasting into the major opportunity that Twitter has</em>&#8221;</p>
<p>Throughout all these start-up stories, it is clear that persistence is one of the few persistent topics. By persistently pursuing dreams and aspirations, one naturally will attract people who are as passionate as they are. While along the way, each one of us may fail in our own projects, but when we keep at it, and find others on the same path to band together, great things are bound to happen.</p>
<p>Never give up pursuing entrepreneurial aspirations &#8211; it is going to be addictive!<!--:--></p>
]]></content:encoded>
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		</item>
		<item>
		<title>TIECON08 Panel: Future Trends for Social Platforms</title>
		<link>http://blog.wonghongting.com/2008/05/17/tiecon-2008-panel-future-trends-for-social-platforms-killer-apps-niche-social-networks-what-next/</link>
		<comments>http://blog.wonghongting.com/2008/05/17/tiecon-2008-panel-future-trends-for-social-platforms-killer-apps-niche-social-networks-what-next/#comments</comments>
		<pubDate>Sat, 17 May 2008 21:35:00 +0000</pubDate>
		<dc:creator>HT</dc:creator>
				<category><![CDATA[Entrepreneurship]]></category>
		<category><![CDATA[social networking]]></category>
		<category><![CDATA[web2.0]]></category>

		<guid isPermaLink="false">http://wongoes.wordpress.com/2008/05/17/tiecon-2008-panel-future-trends-for-social-platforms-killer-apps-niche-social-networks-what-next/</guid>
		<description><![CDATA[Killer Apps, Niche Social Networks, What Next?
TiE Host: Ro Choy &#8211; Vice President of Business Development, RockYou
Moderator: Gus Tai &#8211; General Partner, Trinity Ventures
Panelists:
Anil Dharni &#8211; Director of Products, Hi5 Networks Inc.
Seth Goldstein &#8211; CEO and Co-Founder, SocialMedia Networks
Sab Kanaujia &#8211; VP Digital Product Strategy &#38; Development, NBC Universal
Keith Rabois &#8211; Head of Strategy and [...]]]></description>
			<content:encoded><![CDATA[<p><!--:en--><strong>Killer Apps, Niche Social Networks, What Next?</strong><em></em></p>
<p><em>TiE Host:</em> Ro Choy &#8211; Vice President of Business Development, RockYou<br />
<em>Moderator:</em> Gus Tai &#8211; General Partner, Trinity Ventures<br />
<em>Panelists:</em><br />
Anil Dharni &#8211; Director of Products, Hi5 Networks Inc.<br />
Seth Goldstein &#8211; CEO and Co-Founder, SocialMedia Networks<br />
Sab Kanaujia &#8211; VP Digital Product Strategy &amp; Development, NBC Universal<br />
Keith Rabois &#8211; Head of Strategy and Business development, Slide, Inc.<br />
Anthony Soohoo &#8211; SVP &amp; GM, Entertainment Communities &amp; Social Media, CBS Interactive</p>
<p><em>Lessons/Facts</em><br />
Online shows and watching TV is similar in activity &#8211; Case: NCAA Tournament on CBS<br />
Take fan base to enhance interaction -&gt; higher ad &amp; impressions<br />
Apps that enhance communication works, not info apps<br />
Realty based shows get more people to talk<br />
maximize exposure by building communities based on the show<br />
Widget (hard to monetize)<br />
Platform strategy to monetize<br />
Monetize mobilized social activities (games)<br />
A decreased value proposition will cause product failure &#8211; if you don&#8217;t need to spend much and the product can still spread, you&#8217;re addressing an important need<br />
Most social platforms don&#8217;t know how to monetize. The main platform needs to be able to monetize to have the application useful for monetization<br />
Data Portability the trend of the future<br />
Vertical Market Platform: Context will drive CPM, even if a smaller market size (Flixster). BUT look at the size of the vertical. If its too niche also no good<br />
Using network effect to prevent privacy. Release the premium content to everyone that doesn&#8217;t have pirated content.<!--:--><!--:zh-->
<p><strong>Killer Apps, Niche Social Networks, What Next?</strong><em></em></p>
<p><em>TiE Host:</em> Ro Choy &#8211; Vice President of Business Development, RockYou<br />
<em>Moderator:</em> Gus Tai &#8211; General Partner, Trinity Ventures<br />
<em>Panelists:</em><br />
Anil Dharni &#8211; Director of Products, Hi5 Networks Inc.<br />
Seth Goldstein &#8211; CEO and Co-Founder, SocialMedia Networks<br />
Sab Kanaujia &#8211; VP Digital Product Strategy &amp; Development, NBC Universal<br />
Keith Rabois &#8211; Head of Strategy and Business development, Slide, Inc.<br />
Anthony Soohoo &#8211; SVP &amp; GM, Entertainment Communities &amp; Social Media, CBS Interactive</p>
<p><em>Lessons/Facts</em><br />
Online shows and watching TV is similar in activity &#8211; Case: NCAA Tournament on CBS<br />
Take fan base to enhance interaction -&gt; higher ad &amp; impressions<br />
Apps that enhance communication works, not info apps<br />
Realty based shows get more people to talk<br />
maximize exposure by building communities based on the show<br />
Widget (hard to monetize)<br />
Platform strategy to monetize<br />
Monetize mobilized social activities (games)<br />
A decreased value proposition will cause product failure &#8211; if you don&#8217;t need to spend much and the product can still spread, you&#8217;re addressing an important need<br />
Most social platforms don&#8217;t know how to monetize. The main platform needs to be able to monetize to have the application useful for monetization<br />
Data Portability the trend of the future<br />
Vertical Market Platform: Context will drive CPM, even if a smaller market size (Flixster). BUT look at the size of the vertical. If its too niche also no good<br />
Using network effect to prevent privacy. Release the premium content to everyone that doesn&#8217;t have pirated content.</p>
<p><!--:--></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>TiECON08: Challenges After Hypergrowth</title>
		<link>http://blog.wonghongting.com/2008/05/16/tiecon-2008-keynote-you-like-me-you-really-like-me-now-what-challenges-after-hypergrowth/</link>
		<comments>http://blog.wonghongting.com/2008/05/16/tiecon-2008-keynote-you-like-me-you-really-like-me-now-what-challenges-after-hypergrowth/#comments</comments>
		<pubDate>Fri, 16 May 2008 23:06:00 +0000</pubDate>
		<dc:creator>HT</dc:creator>
				<category><![CDATA[Entrepreneurship]]></category>
		<category><![CDATA[social networking]]></category>
		<category><![CDATA[web2.0]]></category>

		<guid isPermaLink="false">http://wongoes.wordpress.com/2008/05/16/tiecon-2008-keynote-you-like-me-you-really-like-me-now-what-challenges-after-hypergrowth/</guid>
		<description><![CDATA[You like me, You REALLY like me.. Now what?: Challenges After Hypergrowth
Keynote Panel &#8211; 4-5pm
Kara Swisher, Wall Street Journal
Jia Shen, CTO &#38; co-Founder, RockYou
Kent Lindstrom, President, Friendster
Derek Liu, CTO &#38; co-Founder, Gaia
Lessons Learnt
Mathematic growth of huge market will allow for huge growth
Self-expression a need for human interaction
Dorm rooms still not producing quality apps. Slide and [...]]]></description>
			<content:encoded><![CDATA[<p><strong>You like me, You REALLY like me.. Now what?: Challenges After Hypergrowth</strong></p>
<p><strong>Keynote Panel &#8211; 4-5pm</strong><br />
<em>Kara Swisher, Wall Street Journal<br />
Jia Shen, CTO &amp; co-Founder, RockYou<br />
Kent Lindstrom, President, Friendster<br />
Derek Liu, CTO &amp; co-Founder, Gaia</em></p>
<p><strong>Lessons Learnt</strong><br />
Mathematic growth of huge market will allow for huge growth<br />
Self-expression a need for human interaction<br />
Dorm rooms still not producing quality apps. Slide and RockYou still key players.<br />
Youtube app?<br />
Huge applications might not be the key. Niche but high interaction would be more monetizable<br />
Building applications onto platforms instead of building social network platform<br />
Friendster facing <em>&#8220;Innovators&#8217; Dilemma&#8221;</em> that&#8217;s why mySpace and Facebook got to take over despite Friendster&#8217;s initial success<br />
Agility to keep success of website over long period of time<br />
CTR rates????</p>
<p><strong>Monetization Models</strong><br />
Long tail model (Google) vs. Site target model (Yahoo) of advertising<br />
Data Profile that each advert publisher &#8220;must buy&#8221; &#8211; e.g. if you want to meet college student you must buy Facebook ad, if you&#8217;re launching movie must buy MySpace ad. This is actually still similar to buying ad during the relevant TV show<br />
Fake cars, fake houses to impress real people =)<br />
Microsoft Passport Model &#8211; Friends Connect, Facebook Connect; Expanding of Social Graph beyond the own website<br />
Mobile &#8211; will grow from there<br />
Micropayment systems in Asia<br />
Ads as brand advertizers instead of cost per click model for people who want to drive traffice to their website</p>
]]></content:encoded>
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